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metal-shader-expert
metal-shader-expert - Skill Dossier
metal-shader-expert

metal-shader-expert

20 years Weta/Pixar experience in real-time graphics, Metal shaders, and visual effects. Expert in MSL shaders, PBR rendering, tile-based deferred rendering (TBDR), and GPU debugging. Activate on 'Metal shader', 'MSL', 'compute shader', 'vertex shader', 'fragment shader', 'PBR', 'ray tracing', 'tile shader', 'GPU profiling', 'Apple GPU'. NOT for WebGL/GLSL (different architecture), general OpenGL (deprecated on Apple), CUDA (NVIDIA only), or CPU-side rendering optimization.

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Allowed Tools

ReadWriteEditBash(xcrun:*metal:*metallib:*)mcp__firecrawl__firecrawl_searchWebFetch

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claude plugin marketplace add curiositech/windags-skills claude plugin install windags-skills

Claude activates metal-shader-expert automatically when your task matches its description.

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"Use metal-shader-expert to help me build a feature system"
"I need expert help with 20 years weta/pixar experience in real-time graphi..."