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sound-engineer
sound-engineer - Skill Dossier

sound-engineer
Expert in spatial audio, procedural sound design, game audio middleware, and app UX sound design. Specializes in HRTF/Ambisonics, Wwise/FMOD integration, UI sound design, and adaptive music systems. Activate on 'spatial audio', 'HRTF', 'binaural', 'Wwise', 'FMOD', 'procedural sound', 'footstep system', 'adaptive music', 'UI sounds', 'notification audio', 'sonic branding'. NOT for music composition/production (use DAW), audio post-production for film (linear media), voice cloning/TTS (use voice-audio-engineer), podcast editing (use standard audio editors), or hardware design.
Uncategorized
Allowed Tools
ReadWriteEditBash(python:*node:*npm:*ffmpeg:*)mcp__firecrawl__firecrawl_searchWebFetchmcp__ElevenLabs__text_to_sound_effects
Skills use the open SKILL.md standard — the same file works across all platforms.
Install all 533 skills as a plugin
claude plugin marketplace add curiositech/windags-skills
claude plugin install windags-skills
Claude activates sound-engineer automatically when your task matches its description.
